Real-Time Ray Tracing and Hybrid Rendering: Cinematic Visuals for Games, VR, and the Cloud
Rendering technology is undergoing a leap that brings cinematic-quality visuals into real-time applications, interactive experiences, and cloud services. Hardware advances, smarter sampling, and new pipeline primitives are shrinking the gap between offline production renderers and the frame rates required for games, simulations, and design visualization. At the heart of modern gains is hardware-accelerated ray tracing […]