Real-Time Rendering: PBR, Hybrid Ray Tracing & Performance Strategies for Photorealism
Modern graphics pipelines are striking a careful balance between visual fidelity and real-time performance. As hardware grows more capable, the challenge shifts from whether photorealism is possible to how to deliver it efficiently across diverse devices — from high-end workstations to mobile screens. Foundations: Physically Based Rendering and Material WorkflowsPhysically based rendering (PBR) remains the […]